Should I Play Creature Comforts: Kickstarter Edition?
Players: 1 – 5 players | Game Duration 45 – 45 mins |
Min. Age 8+ | Game complexity: EASY Genre: Animals, Dice, City / Resource Management
Solo game mode: Yes | Co-op: No |
Online Version: No
What is Creature Comforts: Kickstarter Edition about?
Creature Comforts is a worker placement game and takes about 45 minutes to play.
Creature Comforts is played across multiple rounds and represent months in the game. Different locations on the board provide different benefits (such as gaining resources, Comfort cards, and Improvement tiles).
All players start with a player board – a sweet homey setting – their family workers, dice, cottages (to claim workshops) and a couple of comfort cards.
The village dice and family dice will be used to resolve action at various locations in the board over the course of the 8 seasons (or 6 in a short play). This game offers a little planning, but you still have to roll with the village dice, whose values are always known – each month, the players roll their own two dice, then place their four family animal tokens on the board.
Before sending workers out, each player rolls two private Family dice (to know their own potential). As soon as all workers have been placed, the Village dice are rolled for the month, and turns begin. Assign dice from your unique dice pool to your workers so they can do stuff on your turn.
As soon as the village dice are rolled, you can start looking at how you can use them. In the event that you come up with a result that doesn’t work out for everything, you will be rewarded with a “lessons learned” token that will let you amend a die value on a subsequent turn.
In order to improve your score, you’ll craft useful Improvements and valuable Comforts from the resources you gather. Saved resources (especially Stories) are also worth points.
Before the first snowfall, the family who crafts the coziest Comforts wins!
Rules
Creature Comforts: Kickstarter Edition Videos