Love playing 7 Wonders? Take your game further with these 7 Wonders Expansions


Find out how these 7 Wonders Expansions add more 7 Wonders fun. We take a look at expansions to the base game as well as new standalone games such as 7 Wonders Duel and 7 Wonders Architect.

7 Wonders

If you still haven’t checked out the original award winning game, you should check out this 3-7 player game that goes for 30 minutes but offers greater strategy and depth of play.

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Players: 2 to 7 | Game duration from: 30 mins | Game Complexity: EASY

7 Wonders is a 2-7 player game where players lead one of the 7 great cities of the Ancient World, exploiting the natural resources of their lands, taking part in the eternal march of progress, developing their commercial relationships and asserting their military might. 

Civilization IV: Beyond the Sword T...
Civilization IV: Beyond the Sword Trailer
The game of 7 Wonders takes place over 3 Ages, each using one of the 3 Age deck of cards. During each Age, players have the opportunity to play 6 cards to develop their city or build their Wonder. These structures or Wonders have a resource and/or coin cost, whilst others may be free or have a construction cost. During each Age, players will:

  1. Choose a Card
  2. Perform their Action
  3. Give their hand of cards to the player sitting on either side of them and receive another hand of cards from the player sitting beside them.

There are 6 turns during an Age, with each Age ending after the 6th turn.  The player with the most Victory Points wins the game.


Expansions to the 7 wonders Base Game

Listed below are the 7 Wonders Expansions that broaden the gameplay of the base game. You will require the base game to play.

7 Wonders Cities

Love playing 7 Wonders? Take your game further with these 7 Wonders Expansions 1

Players: 2 to 8 | Game duration from: 35 mins | Game Complexity: EASY

7 Wonders: Cities, the second expansion for 7 Wonders, includes optional team rules, adds an 8th player (base game supports 7 players), a new type of card (black, representing the remains of cities), and new cards of old types (two new wonders: Petras and Byzantium, 3 new guild and 6 new leader cards). This expansion is more aggressive, with greatly increased interaction between players, who are still trying to score more points than anyone else.

With the team rules, you can play with up to eight players, with the players divided into teams who sit next to one another so that they can kibitz and choose the cards of most use to them.

The new black cards have a variety of effects, with nine cards being available in each age. Effects include:
The active player gaining gold, with his neighbors also gaining a bit.
Increased military strength in age 1 at a greater cost.
Embassy cards that remove you from the military competition for that age.
Cemetery cards that earn you points at the end of the game while costing opponents gold.
Spy cards that copy symbols from green (science) cards.
A secret warehouse that doubles a resource and a black market that generates a missing resource.
The ability to build cards for free by copying building chains from other players.
The 6 new leader cards can only be played with 7 Wonders: Leaders.


7 Wonders Leaders

Love playing 7 Wonders? Take your game further with these 7 Wonders Expansions 2

Players: 2 to 8 | Game duration from: 35 mins | Game Complexity: EASY

7 Wonders: Cities, the second expansion for 7 Wonders, includes optional team rules, adds an 8th player (base game supports 7 players), a new type of card (black, representing the remains of cities), and new cards of old types (two new wonders: Petras and Byzantium, 3 new guild and 6 new leader cards). This expansion is more aggressive, with greatly increased interaction between players, who are still trying to score more points than anyone else.

With the team rules, you can play with up to eight players, with the players divided into teams who sit next to one another so that they can kibitz and choose the cards of most use to them.

The new black cards have a variety of effects, with nine cards being available in each age. Effects include:
The active player gaining gold, with his neighbors also gaining a bit.
Increased military strength in age 1 at a greater cost.
Embassy cards that remove you from the military competition for that age.
Cemetery cards that earn you points at the end of the game while costing opponents gold.
Spy cards that copy symbols from green (science) cards.
A secret warehouse that doubles a resource and a black market that generates a missing resource.
The ability to build cards for free by copying building chains from other players.
The 6 new leader cards can only be played with 7 Wonders: Leaders.


7 Wonders Armada

Love playing 7 Wonders? Take your game further with these 7 Wonders Expansions 3

Players: 3 to 7 | Game duration from: 40 mins | Game Complexity: MEDIUM

Standalone 7 Wonders Game Extensions / Add-ons

Besides the expansions, you can explore new standalone 7 Wonders Game extensions / add-ons. These games DO NOT REQUIRE the base game. They build on the 7 Wonders game theme with new rules and gameplay.

7 Wonders Architect

Love playing 7 Wonders? Take your game further with these 7 Wonders Expansions 4

This version of 7 Wonders offers streamlined rules and is targeted at a younger audience to allow for families to enjoy the game.

Players: 2 to 7 | Game duration from: 25 mins | Game Complexity: EASY

7 Wonders Architect is spin-off from the original award winning 7 Wonders board game. Designed for younger or new board game players, 7 Wonders Architects has streamlined and intuitive rules. It's also great for game night with family or friends, since it can host 2-7 players!
Through a unique card drafting system in 7 Wonders Architects, you'll have to balance gathering building materials, developing your civilization's academics, and maintaining a military.
By drawing cards from either a deck of face-up cards on your left or right, you will develop your civilization and build your wonder. A wonder is built with materials, a wonder is enhanced by academics, and a wonder is rewarded by the military when war breaks out.
Your left and right decks are always face-up and shared with the players next to you. As a result, drafting the card you need or drafting a card to deny another player is a fun balancing act.

7 Wonders Duel

Love playing 7 Wonders? Take your game further with these 7 Wonders Expansions 5

The original base game 7 Wonders is a 3-7 player game with variant 2 player rules. 7 Wonders Duel builds on the same game theme but it’s rules have been modified to focus on 2 player gameplay.

Players: 2 to 2 | Game duration from: 30 mins | Game Complexity: MEDIUM

Experience the award winning 7 Wonders game with 2 players!

Take part in an intense struggle for supremacy in the ancient world! Choosing Wonders to build and drafting cards from cunningly shaped tableaus will guide your city through three Ages.

How will your city succeed? Can you complete all your Wonders, or will you be hindered by your adversary? Over the course of three Ages, each player constructs buildings and wonders in 7 Wonders Duel. Buildings on each Age card help the player strengthen their army, make scientific discoveries, and develop their city.

There are 3 different ways of winning:
Invading your opponent’s capital
Being able to monopolize scientific advancement
Having the highest victory points

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