How to play Rules for Parcheesi

How to play game rules for Parcheesi in quick simple steps. Get your game started quickly.


Players: 2 to 4 | Game duration from: mins | Game Complexity: EASY How to play Parcheesi rules in simple steps Parcheesi rules pdf / rulebook

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How do you play Parcheesi?

Rules for Parcheesi

Roll the dice and move your piece’s around the board. The first player to bring all four pieces Home first is the winner.

Setting Up Parcheesi

  • Each player picks one of the four colours and places its four pawns on their respective coloured places.
  • They then roll the dice and the highest roller begins. Play continues to the left

How to play Rules for Parcheesi in Simple Steps

Rules to Parcheesi - starting

Learn how to play Parcheesi. The pawns must enter through the start area from their coloured spots. You must roll a five on either one or both dice to enter the start area. Once a piece has entered the starting area, it must move in a counterclockwise direction. When you do roll the 5, the piece does not move 5 spaces but instead only moves once onto the enter space. Roll the dice and move your piece’s around the board. The first player to bring all four pieces Home first is the winner.

Total Time: 30 minutes

Roll the dice and move your pawn

Rules for Parcheesi - rolling the dice and moving your pawn

Roll the dice and choose to move one pawn with the sum of both dice or two pawns with each separate die (eg. Player 1 rolls an 8 (5+3). You can choose to move one piece 8 spaces or two separate pieces (One piece 5 spaces and the other 3 spaces).
During your turn, you must make a move whenever possible. If you cannot move a pawn with the roll of both dice, you may move one of your pawns through the count of either one of the dice.
Only up to 2 pawns of your colour can share the same space.

Rolling Doubles

When you roll doubles on your dice, you are able to make a second move. 
If you roll doubles three times in a row, you may not move forward and must return the closest pawn to home to your start circle. This ends your turn.

Capturing Opponents’ Pawns

When you land on an opponent’s pawn, you capture it and return it to its Start position. If you capture a pawn with the use of one die, you may use the second die’s count and continue to move your pawn. Passing a piece does not count towards a capture.

Safety Spaces

Rules for Parcheesi - Safety Spaces

Blue spaces with a circle are safety spaces and no pawn can be captured in this space.
Two pawns of different colours are not allowed to be on this space and if an opponent’s pawn is forced onto this space while your pawn is on it, the opponent’s pawn is captured and moved back to Start.

Blockades

When two of your pawns are on the same space, no other pawn may move on or past it. 
If a blockade occurs on the enter space, you cannot move your start pawns onto that space.
These two pawns cannot be moved to another space to form a new blockade when rolling doubles.

Home

How to play Parcheesi - moving pawns home

Before you pawn reaches your own home path, you instead move upwards towards the home area.  You cannot move your pawn into any opponent’s home area.
When a pawn wants to enter the home area, they must move by the exact die count.

Winning the game

Once all 4 of your pawns are in the home area, you win.


Parcheesi Rules FAQs

What happens when you roll 3 doubles in Parcheesi?

When you roll 3 doubles in Parcheesi, you may not move forward and must return the pawn nearest to HOME to your start circle. This ends your turn.

Can you share a safe space in Parcheesi?

Two pawns of different colours are not allowed to be on this space and if an opponent’s pawn is forced onto this space while your pawn is on it, the opponent’s pawn is captured and moved back to Start.

What number do you need to get to get out in Parcheesi?

Your pawn can only get out to the start area from their coloured spots.
You must roll a five on either one or both dice to enter the start area.
When you do roll the 5, the piece does not move 5 spaces but instead only moves once onto the enter space.



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