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Sushi Go Party Card Guide

A quick reference guide to the various Sushi Go Party Cards. For how to play Sushi Go Party Rules, click here.


Sushi Go Party Card Guide 1

Nigri

Egg nigiri: 1 point ea (on wasabi card 3 points)
Salmon nigiri 2 point ea (on wasabi card 6 points)
Squid nigiri 3 point (on wasabi card 9 points)

Sushi Go Party Card Guide 2

Rolls

Maki Rolls

At the end of the round, count the number of Maki Roll icons at the top of the card.
Player with the most: 6 points
2nd scores 3 points.
If multiple players tie for most or second most, all players receive the full points.

Sushi Go Party Card Guide 3

Temaki

End of the round: Count your temaki roll cards.
Player with the most: 4 points.
Player with the fewest (including 0) loses 4 points. If multiple players tie for most/fewest, all tied players receive or lose the full points.
2 player game: The player with the fewest temaki does not lose any points.

Sushi Go Party Card Guide 4

Uramaki

Race to eat Uramaki. During a round: The first to get at least 10 Uramaki icons, scores 8 points immediately on the score track and discard your uramaki cards. The next player to collect 10 uramaki icons scores 5 points, and the third player scores 2. 

If multiple players reach 10 or more icons on the same turn, ties are broken by whoever has the highest total number of uramaki icons. If players are still tied, they both receive the full points. If this happens, the next place is skipped in scoring. 

End of the round: 
The player with the most uramaki icons scores points for the next unclaimed places:
8 points if no one has scored uramaki in the round
5 if only first place has scored, 
2 if both first and second place has scored, 
0 if all three places scored. 

If multiple players tie for the most, they each receive the full amount. It’s possible that a player is  awarded multiple placings for uramaki in a single round

Sushi Go Party Card Guide 4

Appetizers

Dumpling
Score points based on how many dumplings you have, as follows:
1 Dumpling: 2 points
2 Dumpling: 3 points
3 Dumpling: 6 points
4 Dumpling: 10 points
5+ Dumpling: 15 points

Sushi Go Party Card Guide 6

Edamame
Score 1 point per opponent with any edamame for each of your played edamame cards. Edamame is worth 0 if only 1 player plays any edamame in the round. Even if more than 4 opponents play edamame, the maximum each edamame card can be worth is 4 points.

Sushi Go Party Card Guide 7

Eel
If you have 1 eel, you lose 3 points.
If you have 2 or more eel, you score 7 points.

Sushi Go Party Card Guide 8

ONIGIRI
Score points based on how many unique shapes you
collect,

1 unique shape: 1 point
2 unique shapes: 4 points
3 unique shapes: 9 points
4 unique shapes: 16 points

Sushi Go Party Card Guide 9

Miso Soup
If you play the only miso soup card in the turn, it remains in your play area until the end of the round and scores 3 points.

However, if more than 1 miso soup is played in the turn, discard all miso soups and do not score them at the end of the round. Place them face-up beside the game board, to be shuffled back into the deck for the next round. 

If a player plays a miso soup by using chopsticks, spoon, menu, or special order it counts as being played on that same turn. 

You may score multiple miso soups in a round.

Sushi Go Party Card Guide 10

Sashimi
If you have 1 or 2 sashimi, you score 0.
If you have 3 sashimi, you score 10.
You may score multiple sets of sashimi in a round.

Sushi Go Party Card Guide 11

Tempura
If you have 1 tempura, you score 0.
If you have 2 tempura, you score 5.
You may score multiple sets of tempura in a round.

Sushi Go Party Card Guide 12

Tofu
If you have 1 tofu, you score 2 points.
If you have 2 tofu, you score 6 points.
If you 3 or more tofu, all are worth 0 points.

Sushi Go Party Card Guide 13

Specials

Chopsticks

Allows you to take 2 cards on a future turn. Nothing happens on the turn when you play the card. You may use it on a future turn to take a bonus action. To use it, call out “chopsticks!” as all players are turning over their played cards. Then choose a second card from your current hand to play immediately in the turn. Return the chopsticks card into your hand before it is passed on. This allows other players to pick and play the chopsticks card later in the round. Unused chopsticks card is worth 0 points at the end of a round.

Sushi Go Party Card Guide 14

If you play a menu card, draw 4 cards from the unused deck and choose any 1 card to play immediately (except another menu card). Return the remaining 3 cards to the deck and shuffle it. Discard the menu card face-up beside the board. (It will be shuffled back into the deck for the next round.)

Sushi Go Party Card Guide 15

Soy Sauce

When Soy Sauce is played, you compare how many different colored backgrounds you have among your played cards during the end of the round .

If you have the most different colors and you also played a soy sauce card, you get 4 points and if you have played multiple soy sauce cards in a round, you score 4 for each card. A soy sauce card itself is considered when determining the most different colors. Only dessert cards played in the current round are counted.

Sushi Go Party Card Guide 16

Spoon

When you play a spoon card, you can take a card from another player’s hand. Nothing happens on the turn when you play a spoon. You may use it on a future turn to take a bonus action.

Use it by calling out “spoon!” as all players are revealing their played cards as normal. Then announce the name of any card you would like. Your left first player checks to see if they have the card in their current hand. If not, the second player checks, and so on until a player announces they have the card. This card is given to you, and you play it immediately. Give your spoon card to the player you took it from, to place in their hand.

If no one has the announced card, the spoon is discarded for the round. Place it face-up beside the game board, to be shuffled back into the deck for the next round.

Unused spoon cards at the end of the round are worth 0 points

Sushi Go Party Card Guide 17

Specials

Special order

A special order card copies any other card you previously played in the current round. When playing a special order from your hand, place it face-down and point the top of the card at the card you wish to copy. When revealing the special order, place it on top of that card to indicate its being copied. The special order card will score similar to the card it copied

Special order copy rules

NIGIRI: When copying a nigiri on top of a wasabi, the special order is not considered on top of that wasabi. When copying a nigiri that is not on top of a wasabi and you have a wasabi card without a nigiri on it, you may play the special order on top of the wasabi. You must remember which nigiri it is copying.

WASABI: When copying a wasabi, it will not copy any nigiris on top of it.

MISO SOUP: When copying a miso soup and any other miso soup cards are played in the same turn (including by you), all are discarded.

URAMAKI: If the copy gives you a total of ten or more icons on your uramaki cards, immediately score them. Discard the special order along with the uramaki cards. (It will be shuffled back into the deck for the next round.)

SPECIAL ORDER: If you copy a special order that you previously played, the card is considered to also be whatever that special order is copying.

CHOPSTICKS OR SPOON: The special order is considered to be a copy with the same number in the lower-right corner. This card may be used in a later turn.

ANY CARD PREVIOUSLY FLIPPED BY TAKEOUT BOX: If you copy a flipped card, flip special order too. It will be worth 2 points at the end of the round.

PUDDING, FRUIT, GREEN TEA ICE CREAM: If a special order copies a dessert card, it is moved with the other dessert cards to the side for scoring at the end of the game.

Sushi Go Take Out Box

Take Out Box

When played, you may immediately choose any number of the cards you played on previous turns this round and flip them face-down. These cards are now no longer considered to be the card depicted on their front. Instead, each are worth 2 points at the end of the round. Discard the takeout box card face-up beside the game board. (It will be shuffled back into the deck for the next round.)
Note: If you choose to turn a card face-down that is being copied by a special order card, the special order continues to be considered as the card it is copying. (Remember which type of card the special order is copying.)

Sushi Go Party - Tea card

Tea

End of the round: Count the number of cards in your largest (or tied for largest) set of cards with the same background color. Tea is worth 1 point per card in that set.

Sushi Go Party Card Guide 18

Wasabi

When you play a wasabi card, it has no effect. However, the next nigiri card that you play must be placed on top of the wasabi card.
This means that the nigiri will be worth triple points at the end of the round! You may only place 1 nigiri on top of each wasabi. You may play multiple wasabi cards in one round, though a wasabi without any nigiri on it at the end of the round is worth 0 points.

Sushi Go Party Card Guide 19

Dessert

Green Tea Ice Cream

A heaping bowl of ice cream is always satisfying after you eat.
If you have less than 4 green tea ice cream cards, they are worth 0. If you have 4 green tea ice cream cards, you score 12 points. You may score multiple sets of green tea ice cream

Sushi Go Party Card Guide 20

Fruit

At the end of the game, all players score based on each type of fruit: watermelon, orange and pineapple. For each type, add up and score the icons based on the following:

0: -2 points
1: 0 points
2: 1 point
3: 3 points
4: 6 points
5+: 10 points

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