Rules for Uno Extreme
Get the rules for Uno Extreme in simple steps.
What is the goal of Uno Extreme?
For each card left on an opponent’s hand after you discard all your cards, you earn points. Be the first to score 500 points.
Uno Extreme Setup
Pick a dealer
The players each pick a card. You won’t get points if you pick a Special Card. Whoever picks the highest number deals.
Deal deals cards, setups up discard pile and launcher
Each player receives seven cards. Start the DISCARD pile by placing one card on the playing area. Install the remaining cards facedown inside the Launcher, close the Launcher, and turn on the ON/OFF switch at the bottom.
The player to the dealer’s left starts first.
Uno Extreme Gameplay
During your turn, match a card in your hand to the DISCARD pile by number, color or symbol. You can also play a Special Card, if it is playable.
If nothing matches hit the Launcher button.
If nothing happens, play passes to the left. If cards shoot out, add these cards to your
hand before play passes to the left.
Going Out
Whenever you have only one card left, you must yell “UNO” (meaning one) before playing your last card. Failure to do so results in you hitting the Launcher button TWICE. (That is, of course, if you get caught by the other players.) If you forget to say “UNO” before your card touches the Discard pile, but you catch yourself before another player catches you, you will not get penalized.
If a player does not say “UNO” until their second-to-last card touches the Discard pile, you may not catch them. It is also prohibited to catch a player who fails to say “UNO” after the next player takes their turn.
During a turn, a player may either play a card or hit the Launcher button. In the event that a player goes out using an Extreme Hit card, they may continue using this card as usual.
Once the Discard pile reaches a substantial level (looks like a full deck again), reshuffle the Discard pile, reload the Launcher and continue play.
Special Uno Extreme Rules
If cards are left sticking out of the Launcher after activation, the player who caused the
Launcher to activate must take these cards and add them to his/her hand.
Scoring in UNO no Extreme
When you play all your ards, you score points for cards remaining in opponents’ hands as follows:
All cards through 9 are worth the Face Value
Reverse – 20 Points
Skip – 20 Points
Hit 2 – 20 Points
Discard All – 30 Points
Wild – 50 Points
Extreme Hit – 50 Points
Winning Uno Extreme
The winner is the 1st player to reach 500 points.
Uno Extreme Special Cards

Reverse
Reverses the direction of play. Play left becomes play right, and vice versa. If turned up at the start of play, the dealer plays first, and play goes to the right instead of left.

Skip
The next playing player loses their turn. If this card is turned up at the start of play, the starting player is skipped and the next player starts.

Discard All
Discard all of the cards in your
hand of the same color. For example, if a yellow “5” is in the Discard pile, you may discard all the yellow cards in your hand, with a yellow. Discard All card placed on top. (You can also discard a Discard All card on top of another Discard All card.)
If this card is turned up at the start of play, player on dealer’s left begins play with a card of the same color,or another Discard All card. If that’s not possible, he/she must hit the
Launcher button.

Wild
This card can be played on any card. The person playing the card calls any color to continue play, including the one presently being played if desired. A Wild card can be played even if the player has another playable card in his/her hand. If this card is turned up at the beginning of play the player to the left of the dealer calls out a color, then plays.

Hit 2
The next player hits the Launcher button twice. Their turn is then over. If this card is turned up at the start of play, the player to the dealer’s left hits the Launcher button twice. Play will begin with the next player (the second player to the dealer’s left).

Extreme Hit
The player who plays this card gets to call any color and then choose ANY OTHER PLAYER in the game to “Hit.” The Launcher is rotated to face the chosen player, and then “hitting” player presses the launcher button twice. The game continues with the next player (the second player to the left – or right in Reverse rotation – of the player who played the Extreme Hit card).